Visualization - BS
The mission of the Bachelor of Science in Visualization program is to engage and develop the student’s visual, intuitive and analytical capabilities through the scientific and aesthetic issues surrounding the use of technology in visual communication. To fulfill its mission, the program requires both a creative spirit and the technical understanding to adapt to the changing demands of the visual industries served by the departmental programs.
The curriculum integrates elements of fine arts, three-dimensional design, scientific inquiry and digital technology to provide a broad, wide-ranging educational experience. The core of the program is the studio experience, which explores the relationship between theory and practice through a variety of exercises and projects using traditional and electronic media. A variety of directed electives allows the student to gain an in-depth understanding in an area of specialization.
Graduates of the program are prepared to be technically adept artists, designers and/or tool-makers capable of utilizing interactive and directed media. Employment may be found in such fields as graphic and web design, the entertainment industry (game design and development, animation and visual effects), as well as fields such as architectural presentation, modeling and simulation, and other fields where visualization contributes to understanding. Alternatively, graduates may enter graduate programs that emphasize digital media in either computer science or art/design. Two such programs, the Master of Science (MS) in Visualization and the Master of Fine Arts (MFA) in Visualization, are offered by the Department of Visualization at Texas A&M University.
|Code||Title||Semester Credit Hours|
|ARTS 149||Art History Survey I||3|
|ARTS 349||The History of Modern Art||3|
|ARTS 104||Introduction to Graphic Design||1|
|ARTS 115||Drawing for Visualization||3|
|ARTS 212||Life Drawing||3|
|VIST 201||Writing for Design||1|
|VIST 170||Introduction to Visualization Computing Environments||1|
|VIST 270||Computing for Visualization I||3|
|VIST 271||Computing for Visualization II||3|
|Take the following course three times.||3|
|VIST 375||Foundations of Visualization||3|
|VIST 441||Scientific and Technological Developments in Visual Arts||3|
|Free electives 1||3|
|University Core Curriculum|
|ENGL 104||Composition and Rhetoric||3|
|MATH 151||Engineering Mathematics I||4|
|MATH 152||Engineering Mathematics II||4|
|PHYS 201||College Physics||4|
|Life and physical sciences||5|
|Language, philosophy and culture||3|
|ARTS 150||Art History Survey II||3|
|Social and behavioral sciences||3|
|HIST 105||History of the United States||3|
|HIST 106||History of the United States||3|
|POLS 206||American National Government||3|
|POLS 207||State and Local Government||3|
|Total Semester Credit Hours||120|
Select from any 300-499 course not used elsewhere. If you do not participate in study abroad, 3 hours will come from ICD.
A grade of C or better must be made in all College of Architecture courses (ARCH, ARTS, CARC, COSC, ENDS, LAND, LDEV, VIST, URPN and VIZA). Students must also make a grade of C or better in any course used as an equivalent substitution for College of Architecture courses that satisfy degree requirements.