Visualization - BS

The mission of the Bachelor of Science in Visualization program is to engage and develop the student’s visual, intuitive and analytical capabilities through the scientific and aesthetic issues surrounding the use of technology in visual communication. To fulfill its mission, the program requires both a creative spirit and the technical understanding to adapt to the changing demands of the visual industries served by the departmental programs.

The curriculum integrates elements of fine arts, three-dimensional design, scientific inquiry and digital technology to provide a broad, wide-ranging educational experience. The core of the program is the studio experience, which explores the relationship between theory and practice through a variety of exercises and projects using traditional and electronic media. A variety of directed electives allows the student to gain an in-depth understanding in an area of specialization.

Graduates of the program are prepared to be technically adept artists, designers and/or tool-makers capable of utilizing interactive and directed media. Employment may be found in such fields as graphic and web design, the entertainment industry (game design and development, animation and visual effects), as well as fields such as architectural presentation, modeling and simulation, and other fields where visualization contributes to understanding. Alternatively, graduates may enter graduate programs that emphasize digital media in either computer science or art/design. Two such programs, the Master of Science (MS) in Visualization and the Master of Fine Arts (MFA) in Visualization, are offered by the Department of Visualization at Texas A&M University.

Visualization Curriculum
Visualization Studio28
ARTS 149Art History Survey I3
ARTS 349The History of Modern Art3
ARTS 104Introduction to Graphic Design1
ARTS 115Drawing for Visualization3
ARTS 212Life Drawing3
VIST 201Writing for Design1
VIST 170Introduction to Visualization Computing Environments1
VIST 270Computing for Visualization I3
VIST 271Computing for Visualization II3
Take the following course three times.3
Visualization Techniques
VIST 375Foundations of Visualization3
VIST 441Scientific and Technological Developments in Visual Arts3
Directed electives15
Free electives 13
University Core Curriculum
ENGL 104Composition and Rhetoric3
MATH 151Engineering Mathematics I4
MATH 152Engineering Mathematics II4
PHYS 201College Physics4
Life and physical sciences5
Language, philosophy and culture3
ARTS 150Art History Survey II3
Social and behavioral sciences3
HIST 105History of the United States3
HIST 106History of the United States3
POLS 206American National Government3
POLS 207State and Local Government3
Total Semester Credit Hours120

Select from any 300-499 course not used elsewhere. If you do not participate in study abroad, 3 hours will come from ICD.

A grade of C or better must be made in all College of Architecture courses (ARCH, ARTS, CARC, COSC, ENDS, LAND, LDEV, VIST, URPN and VIZA). Students must also make a grade of C or better in any course used as an equivalent substitution for College of Architecture courses that satisfy degree requirements.