Game Design and Development - Minor
The Minor in Game Design and Development offers students the opportunity to develop the knowledge and skills associated with the aesthetic and technical aspects of game creation. The minor consists of 16 credit hours, 10 credit hours are required courses and six are from a prescribed menu of courses. The minor provides a foundation in the principles of game design and software development. Students develop core competencies, collaborate on the design and development of game projects, and engage in authentic, situated creative problem-solving to broaden their horizons as interdisciplinary team members.
|Code||Title||Semester Credit Hours|
|Select one of the following:||4|
and Introduction to Computer Science Concepts and Programming
|Introduction to Program Design and Concepts 1|
|CSCE 441||Computer Graphics||3|
|or VIST 486||or Introduction to Game Design|
|CSCE 443/VIST 487||Game Development||3|
|Select two from:||6|
|Communication Technology Skills|
|Communication and Video Games|
|Interactive Virtual Environments|
|Multimedia Design and Development|
|Total Semester Credit Hours||16|
Minimum GPA of 3.2 for admittance into the minor.
A grade of 'C' or better is required for all courses used towards the minor.