Master of Science in Visualization

The Master of Science (MS) in Visualization is designed to prepare students for a range of long-term careers in visualization. The program helps students develop the focused expertise and broad foundation knowledge needed in this rapidly developing field. The program’s core curriculum is designed to give all students a basic grasp of the artistic, scientific, cognitive, and technical foundations of the discipline. Beyond this broad training, the program requires students to develop a strong focus area of advanced expertise, and to complete a research thesis or capstone project in this focus area.

Students can choose between the thesis and the non-thesis track. The thesis track requires the submission of a written research thesis which is the culminating activity of the Master of Science curriculum.  It allows and requires that the student pursue a focus topic in significant depth. It is recommended for students who want to pursue careers in research and academia. The non-thesis track allows students to tailor the curriculum to their individual career aspirations through a combination of required and elective courses. Student in the non-thesis track will create and defend a capstone project that demonstrates mastery of the curriculum. This track is recommended for students interested in careers such as animation, concept art, motion graphics, gaming, and rigging. In both tracks, students develop their projects with the guidance of a faculty advisor. 

Additional information regarding the Master of Science (MS) curriculum is available at https://www.arch.tamu.edu/academics/graduate-programs/master-of-science-in-visualization/.

Steps to Fulfill a Masters Program