Visualization - BS

The mission of the Bachelor of Science in Visualization program is to engage and develop the student’s visual, intuitive and analytical capabilities through the scientific and aesthetic issues surrounding the use of technology in visual communication. To fulfill its mission, the program requires both a creative spirit and the technical understanding to adapt to the changing demands of the visual industries served by the departmental programs.

The curriculum integrates elements of fine arts, three-dimensional design, programming and digital technology to provide a broad, wide-ranging educational experience. The core of the program is the studio experience, which explores the relationship between theory and practices through a variety of exercises and projects using traditional and electronic media. A semester away from Texas A&M University is required during the Junior year. This is followed by a capstone proposal and studio during the Junior and Senior years. A broad range of directed electives allows the student to gain an in-depth understanding of an area of specialization.

Graduates of the program are prepared to be technically adept artists, designers and/or tool-makers capable of utilizing interactive and directed media. Employment may be found in such fields as user interface and web design, the entertainment industry (game design and development, animation and visual effects), as well as fields such as modeling and simulation, data analytics and other fields where visualization contributes to understanding. Alternatively, graduates may enter graduate programs that emphasize digital media in either computer science or art/design. Two such programs, the Master of Science (MS) in Visualization and the Master of Fine Arts (MFA) in Visualization, are offered by the School of Performance, Visualization and Fine Arts at Texas A&M University.