Game Design and Development - Minor

The Minor in Game Design and Development offers students the opportunity to develop the knowledge and skills associated with the aesthetic and technical aspects of game creation.  The minor consists of 16 credit hours, 10 credit hours are required courses and six are from a prescribed menu of courses.  The minor provides a foundation in the principles of game design and software development.  Students develop core competencies, collaborate on the design and development of game projects, and engage in authentic, situated creative problem-solving to broaden their horizons as interdisciplinary team members.

Select one of the following:4
Programming I
and Introduction to Computer Science Concepts and Programming
Introduction to Program Design and Concepts 1
CSCE 441Computer Graphics3
or VIST 486   or Introduction to Game Design 
CSCE 443/VIST 487Game Development3
Select two from:6
Communication Technology Skills
Communication and Video Games
Computer-Human Interaction
Interactive Virtual Environments
Multimedia Design and Development
Total Semester Credit Hours16

Minimum GPA of 3.2 for admittance into the minor.

A grade of 'C' or better is required for all courses used towards the minor.