Game Design and Development - Minor
The Minor in Game Design and Development is offered in cooperation with the Department of Visualization. Enrollment in the minor is managed through the Department of Visualization. The minor offers students the opportunity to develop the knowledge and skills associated with the aesthetic and technical aspects of game creation. The minor provides a foundation in the principles of game design and software development. Students develop core competencies, collaborate on the design and development of game projects, and engage in authentic, situated creative problem-solving to broaden their horizons as interdisciplinary team members.
Requirements: In order to earn a Minor in Game Design and Development, students must meet and adhere to the following requirements and guidelines:
- Minimum GPA of 3.2 for admittance into the minor.
- A grade of C or better for all courses used towards the minor.
|Code||Title||Semester Credit Hours|
& CSCE 111
and Introduction to Computer Science Concepts and Programming
|or CSCE 121||or Introduction to Program Design and Concepts|
|CSCE 441||Computer Graphics||3|
|or VIST 486||or Introduction to Game Design|
|CSCE 443/VIST 487||Game Development||3|
|Select two from:||6|
|Communication Technology Skills|
|Communication and Video Games|
|Interactive Virtual Environments|
|Multimedia Design and Development|
|Total Semester Credit Hours||16|