Game Design and Development - Minor

The Minor in Game Design and Development is offered in cooperation with the Department of Visualization. Enrollment in the minor is managed through the Department of Visualization. The minor offers students the opportunity to develop the knowledge and skills associated with the aesthetic and technical aspects of game creation.  The minor provides a foundation in the principles of game design and software development.  Students develop core competencies, collaborate on the design and development of game projects, and engage in authentic, situated creative problem-solving to broaden their horizons as interdisciplinary team members.

Requirements: In order to earn a Minor in Game Design and Development, students must meet and adhere to the following requirements and guidelines:

  • Minimum GPA of 3.2 for admittance into the minor.
  • A grade of C or better for all courses used towards the minor.
CSCE 110
CSCE 111
Programming I
and Introduction to Computer Science Concepts and Programming
4
or CSCE 121   or Introduction to Program Design and Concepts 
CSCE 441Computer Graphics3
or VIST 486   or Introduction to Game Design 
CSCE 443/VIST 487Game Development3
Select two from:6
Communication Technology Skills
Communication and Video Games
Computer-Human Interaction
Interactive Virtual Environments
Multimedia Design and Development
Total Semester Credit Hours16